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Roadmap

Timeline

gantt
    title Platform Roadmap 2026
    dateFormat YYYY-MM
    axisFormat %b

    section Foundation
    FAS Platform Built          :done, 2026-04, 2026-05
    FGS Platform Built          :done, 2026-05, 2026-05
    PAS Platform Built          :done, 2026-05, 2026-05
    FWS Platform Built          :done, 2026-05, 2026-05

    section Expansion
    PWS CMS Engine              :done, 2026-05, 2026-06
    FAGS Agent Store            :done, 2026-06, 2026-06
    PAGS Marketplace            :done, 2026-06, 2026-06
    PGS Multiplayer             :active, 2026-06, 2026-07

    section Quality
    Cross-store Audit           :done, 2026-06, 2026-06
    Security Updates            :done, 2026-06, 2026-06
    Test Coverage Push          :active, 2026-06, 2026-07

    section Growth
    PGS Full Infrastructure     :2026-07, 2026-08
    PWS Architecture Pivot      :2026-07, 2026-08
    Pro Monetization Launch     :2026-08, 2026-09
    Public Marketing Push       :2026-09, 2026-10

Phase 1: Foundation (Done)

Built the core platform for apps (FAS/PAS), games (FGS), and websites (FWS): - SDKs published to npm - CLIs for scaffolding and publishing - Host workers for subdomain routing - Compliance enforcement (20-42 checks) - CI/CD automation (push = deploy) - Design system (shared across all stores)

Phase 2: Expansion (Done)

Extended to AI agents (FAGS/PAGS) and CMS (PWS): - 53 browser-based AI agents live - Server agent marketplace with Durable Objects - Knowledge-graph CMS with 25 block types - Cross-store consistency audit completed

Phase 3: Quality & Gaps (Current)

Closing gaps identified in the maturity audit: - [ ] PGS templates and infrastructure (broken CLI) - [ ] FAS SDK 1.0 release - [ ] vitest security updates across FGS/PAS/PGS - [ ] FGS component tests - [ ] FAGS per-agent smoke tests

Phase 4: Growth (Next)

  • PWS architecture pivot (per-site repos)
  • PGS full infrastructure (host, admin, console, leaderboard)
  • Common compliance extraction for all stores
  • Creator onboarding improvements

Phase 5: Monetization (Planned)

  • Stripe billing activation on PAS
  • Pro subscription launch ($9/mo)
  • Creator payout infrastructure live
  • Marketing push for Pro stores
  • 1000+ free items target before public launch

Deferred (from architecture cleanup)

  • Publisher Worker endpoints -> FAS backend /v1/creator/* (2-3 hours)
  • PGS host worker (FAS host currently serves *.progamestore.online via fallback)
  • Analytics go-live: 55 apps backfilled with loader script, need git push per app
  • Design system migration: sequential per-repo (Console -> Dashboard -> stores)

Long-term vision

  • Cross-store MCP federation — one endpoint, all stores
  • AI-first publishing — describe your app/game/site/agent, AI builds and publishes it
  • Creator marketplace — hire developers, designers, consultants via platform (PAS services marketplace)
  • Enterprise tier — custom domains, SLAs, dedicated infrastructure
  • Mobile apps — PWA install prompts, native wrappers where needed
  • PWS template ecosystem — 11+ business-type templates (blog, restaurant, real estate, church, etc.)
  • PAGS agent ecosystem — individual repos per agent, auto-generated store pages